ashesandboneyards: mostly flying blind (We all seek the light one way or another)
 -to be updated very soon, but pls be assured that whatever it is, I'm probably cool with it ooc-
ashesandboneyards: but she's up to no good. (Default)
 The grasses and herbs poking up through the dirt and stone become less and less sparse as you approach an area near the stables, where you find a-

-well. It's probably a work area of sorts. There's a small tent, with bunches of herbs hanging from the roof of it to dry. Unfinished wood and bone carvings lie scattered across the ground - some seem to have already been stepped on by previous visitors. There are a few letters inside the tent, still unopened, the mess of things left on top of them indicating that they certainly aren't being responded to in a timely fashion.

Will you take your chances that your message will be the exception, or will you just wait?
ashesandboneyards: but she's up to no good. (Default)

Basics




NAME: Chaya   
AGE: 33
NATIONALITY: Dalish (Suvahl clan)
RACE: Elf
OCCUPATION: Mage, Keeper spec. Here to try to convince crops to grow.
HEIGHT: Smallish
BUILD: Not going to be throwing anyone out of windows any time soon.
HAIR: Short, Red-brown.
EYES: Grey
BEARING: Relaxed
DISTINGUISHING FEATURES: Full Mythal vallaslin, scars on lip and side of face.
Status

Has only recently managed to make the journey to Skyhold. Can be found at work or dozing off somewhere, most often in the stables but occasionally on top of a wall/roof/somewhere in the scaffolding. Never late to a meal.

Reputation

DID U KNO THAT SHE IS AN ELF.

Openly pro-circles. Left her clan because of a 'too many mages' situation. Owns that halla in the stables.

Hooks

WERE YOU GOING TO FINISH THAT FOOD? BECAUSE IF YOU DON'T WANT IT THIS ELF DOES.
YOU ARE FERELDEN RIGHT? THAT MEANS YOU MUST BE A DOG EXPERT. TELL THIS ELF ABOUT DOGS.
SKYHOLD IS A BAD PLACE TO NOT WEAR SHOES.
SOMEONE EXPLAIN ORLESIAN FASHION.
 
ashesandboneyards: Even now, even here, I belong to me. (I belong to me)
PLAYER

Name: pickle
Age: over 21
Contact: oglops @ plurk
Other Characters: none
Interests: I’m interested in exploring the mage/templar conflict from the point of view of a mage who would maybe be less well-equipped than the other mages in the game to deal with the dangers of possession (this isn’t to say POSSESS ME PLS, though that might be a neat thing to come up, but that the fear of it is a big part of her daily life). No real plans beyond that at present. The nature of my character (unsuited for combat/The Game/other exciting things that happen in DA) means that for the most part I’m unlikely to be directly involved in plot stuff. I’m going in aware of this and I’m cool with it.

CHARACTER

Name: Chaya (Suvahl, if people are expecting her to give a family name).
Canon/OC: Native OC
Journal: ashesandboneyards
Race: Elf
Nationality: Dalish, Suvahl clan. They primarily roam the northern Marches/southern Antiva.
Occupation: Mage, technically, but not combat-oriented. She’s there to try to convince crops to grow around skyhold (because lbr in that kind of climate they need a lot of convincing).
Age: 33

History
  • Born into the Suvahl clan. Historically, the Suvahl clan has had something of a mage problem - for some reason or another, they just keep ending up with them. Chaya was lucky, at least, and there happened to be space for her at the time that her magic began to show itself.
  • Her magic manifested in the aftermath of a plague had struck the clan soon before her magic began to show itself. The Clan’s first and keeper, due to them tending the sick, both became very ill themselves. The first died of the plague, and the keeper survived but their ability to control their magic suffered a permanent impact. Chaya became the new first, and was forced to quickly develop her skills to support the Keeper.
  • A few years later, the keeper's inability to control their magic would lead to their possession and the deaths of not only themselves (at Chaya’s hands) but also many members of the clan. Due to Chaya's young age, an older mage was brought in from another clan to take over as Keeper in her place. However, the clan were not all willing to accept a member of another clan as their new leader. Though Chaya remained in the position of first and did her best to support the new keeper as best she could, those who couldn't accept an outsider keeper forced her into taking over many of the responsibilities of keeper at a young age anyway. They wouldn't trust the outsider with the tales of their ancestors, demanding that Chaya should be the one to gather and keep the clan's knowledge.
  • Thankfully, the outsider keeper was a kind soul. They took the distrust of their new clan in stride and did their best to support Chaya to make sure she wasn't overwhelmed by her new responsibilities.
  • A new mage was discovered in the clan to take the role of second a few years later. The clan as a whole was still shaken by the possession incident, and even as they respected them as leaders, the clan's mages were treated with some suspicion. The new second, barely a toddler at the time of the possession, did not understand the fear and was overconfident with their magic, earning the clan's distrust.
  • Two decades later, yet another mage was discovered in the clan. None of the clans they were in contact with had the capacity to take on another mage. Someone would have to leave. Some argued that the keeper, raised in another clan, did not belong among them. Others said that the child, who had not yet learned their ways, should be the one to be forced from the clan. Others disliked the second, who cared so little for their fears and used their magic with no caution at all.
  • Rather than let the argument split her clan Chaya abandoned them herself, intending to surrender herself to the nearest templar and get circle’d. The circles aren't a bad life, after all, as far as she's concerned.
  • However she KIND OF DID NOT GET THE MEMO about the whole mage/templar war business. You gd shems making everything inconvenient for her. Without a convenient circle to surrender herself to, she’s decided that the inquisition is probably the closest thing and also has the most well-armed people to stand behind in case of danger.

Personality

Chaya presents herself as a coward, as someone who’d rather not do any more work than is strictly necessary, as someone completely unreliable-

-this isn’t too far off the truth, really.

Abandoning her clan has left Chaya utterly directionless. Since childhood, she has never been anything but a keeper of knowledge - the one entrusted with remembering their clan's history. She can’t let herself die - the knowledge that would be lost with her, useless as it may be, isn’t hers to destroy (and she still cares very much about not destroying things that aren't hers) - but she has no reason to live other than to keep remembering it. She is a coward, not because she particularly cares for the idea of staying alive in itself but because dying means forgetting. It means failing. And despite abandoning her clan, despite everything she says, she still has too much pride to accept that kind of failure.

Despite all this, she’s genial enough. She’s friendly and even if her solutions to problems tend to be ones that involve her doing very little actual work, she’s still more than happy to consider people’s problems and offer solutions. She genuinely does enjoy the company of others and she wants to make people happy and help them as best she can. She’s not the best friend in the world, she’s far too flighty to manage anything resembling a real relationship with anyone, but she’s good company when she’s there. She's used to trying to take care of and support people and it's still a role she fits into comfortably.

Her pro-circles stance (and while she does present her belief in this stance as solely motivated by her own cowardice, it does go a little deeper than that - not only are the circles able to weather possessions, they also don’t need to throw anyone to the literal wolves) has left her a little at war with herself - her pride as a dalish isn’t necessarily compatible with the fact that she thinks that the chantry’s ways are better, and her belief that the chantry’s ways are better isn’t compatible with the fact that she’s unwelcome in the chantry, nor with her belief in her own gods. This has all led to her being somewhat insecure about both her stance and her dalish pride.

Being forced into the role of keeper (in workload, if not in name) as a child was a very negative experience for her, as was being the only mage in the clan too 'valuable' to abandon. Determined to avoid a similar thing happening again, she makes a point of being as unreliable as possible. She doesn't want to be counted on, and she certainly doesn't want to be useful enough to discard someone else in her place.

Strengths & Weaknesses

+ Magic
Chaya uses a mixture of creation magic and parts of the keeper specialisation (she couldn’t really tell you where one ends on the other begins, since she doesn’t have the kind of formal training that would divide magic into schools like that). She’s skilled in using her magic for the kinds of things that would be useful to a wandering tribe, especially one wandering a land as low on natural resources as Antiva - usually allowing/encouraging crops to grow outside of the area/seasons that would allow this, ‘healing’ wooden equipment and sensing and purging poisons and illnesses. She can heal people if she must, though it feels significantly less natural to her than healing wood and she tends to avoid it because she is lazy.

+ Good at running away and staying alive.
+ Naturally a very friendly person, happy enough to talk to strangers, content to play nice and get along well enough with pretty much anyone who isn’t out for her blood and maybe even a few people who are.


- Magic
Due to the whole ‘a possession happened in recent memory’ incident, Chaya hasn't dared study more offensive magic than is strictly necessary. It’s a big gap in her knowledge that she’s deliberately left and is very unwilling to fill - she wants to be as easy to kill as possible if the worst should happen. She also very deliberately avoids pushing herself too far with magic - something that she presents as an extension of her usual laziness - out of a fear of possession. She would refuse to heal someone, even if it meant letting them die, if she thought there was even the slightest danger of pushing herself too far. This applies double to her 'allowing crops to grow' magic - she'll do what she knows she can do safely, but the's fully aware that it's a type of magic that the templars aren't used to, that they're less well-equipped to protect her from if the worst happens. If she thinks the alternative is putting herself at risk of possession, she'll let people starve.

- Coward.
- Probably not who you'd want as a diplomat, less because she's going to go around picking fights and more because on most issues she's likely as not to just agree with whoever she's talking with out of laziness.


Inventory

Her staff. A knife (for general knife use, not really suitable as a weapon). Clothes. Needles and thread to repair clothes. Tent and bedroll. A lantern. A few days’ worth of food.

With mod permission, I’d like her to be able to bring a Halla (and a few days' worth of feed) with her.

Motivation

She likes having people with swords between her and things that might kill her. The Inquisition has people with swords. It works out nicely.

SAMPLES

One
Two

(These are both threads coming from the same top level comment. I don't have more samples at present, sorry. If you need more I'll try to provide.)

ashesandboneyards: never get to take the easy way. (Stolen fairytale girls)
BASICS

Chaya is a dalish mage, previously first to the Suvahl clan, who abandoned her clan after a young boy within it developed magic so that he wouldn't be forced to leave his family - the clan already had three mages.

She left for the circles, assuming that it would be fairly easy to walk up to the nearest templar and surrender. Unfortunately, she was a few months behind on news and didn't quite realise that there weren't any more circles.

MAGES CONSCRIPTED


"Chaya. Your- well, your prisoner, I suppose. Never been a prisoner before, I'm afraid, but I'll do my best. Forgive me if I get anything wrong."

"If you wanted advice, most people would be a little angrier. Maybe try escaping."
"Might give it a shot. Higher risk of getting done in by folk with swords than I'd like, mind."

If the mages are conscripted, Chaya joins with them. She can be spoken with at Haven, where she is friendly but informal. She can be instructed to remember her place, which will cause her to only greet the inquisitor formally and render her Haven dialogue inaccessible. A dalish inquisitor can opt to free her, though she will choose not to leave the safety of Haven. This will raise her approval when she eventually joins the party but lead to awkward conversations with other party members in response to them favouring their own kind. If asked to fight, she will claim that she has only ever used magic to heal and encourage crop growth, and that trying to do anything more would be risking possession.

This proves to be a lie when Haven is attacked. She features as one of the optional rescue missions. Though she isn't killed if this mission is failed or skipped, both failing and skipping it entirely lead to different dialogue responses later, and skipping (but not trying and failing) makes her romance inaccessible.

At Skyhold, the player can catch her plotting her escape. The player can tell her she is no longer their prisoner (she will stay and become a party member), say that she remains a prisoner of the inquisition (she will leave) or judge her (depending on the outcome of the judgement, she can die, leave or stay as an agent).


MAGES ALLIED


"So. Nice view of it you have here. All the better to- well. Do whatever we need to, right?"
"'Close it'. I think that's the phrase you're looking for."
"Probably. Sounds about right, anyway. Oh, um- I'm Chaya. Mage. We're allies now, they're saying. Can't say I've ever closed up a sky-hole, but- well. I'll try. I'm good at trying. Very trying, people say."

If the mages are allied, Chaya joins with them. At Haven she will be friendly and talkative, though she will not join the party. The player can ask her to fight with them, but she'll brush them off and declare herself a coward who doesn't care for 'that kind of thing' (though she will admit to being able to use magic to fight).

The attack on Haven proceeds the same way as it would if the mages were conscripted. Skipping the side mission to rescue her doesn't make her romance inaccessible, however, as the player can later choose to remind her that she refused to fight for them and joke that they're a coward as well which reduces the penalty to an approval drop.

At Skyhold, she asks for the herald's blessing to remain in the inquisition.


TEMPLARS


"Don't worry, I'll work for my keep. I just want people with swords between me and the rift. This seems like the safest bet."
"'And the templars don't bother you?"
"No more than the great ugly hole in the sky does. I'd hope they have enough sense that the feeling's mutual."

If the templars are chosen instead of the mages, Chaya finds her way to Haven with a small group of mages who left Redcliffe to take their chances with the Inquisition instead of the Magisters. Aside from dialogue differences, things proceed similarly to the Allied Mages route.


SKYHOLD AND ONWARD


"I refuse to go along with this hunt. Life has more value than that, Inquisitor."
"'It's a dragon. It's going to kill people. You can't say its life is worth more than theirs."
"I ought to have been more specific. I meant my life."

Once she has been recruited, Chaya can be found in Skyhold, She has two quests, one minor and one major.

Her minor quest is an ongoing request to take rubbings of carvings in ruins, and is triggered after taking her out adventuring for the first time.

Her major quest starts with a war table mission - a small party of dalish have stolen medicine from an inquisition supply caravan, and the matter must be resolved quickly and quietly or swept under the rug before someone catches on to it and uses it as a rallying point against the already disliked Clan Suvahl. After the mission is complete, the inquisitor takes Chaya to try to reason with her people and avoid conflict.

The source of the need for medicine is discovered to be the young mage Chaya left her clan to make room for. After a raiding party attacked the clan, he tried to use his magic to heal the injured. Instead, he started making people sick, and has been unable to stop and control his magic. The clan have restrained him and are preparing to kill him, and the keeper begs Chaya and the inquisitor to find another way.

The boy can be killed, made tranquil or brought to skyhold to be examined by Dagna (he will return to the clan). Afterward, Chaya muses on whether she did the right thing in abandoning her duties as first to allow him to stay with his family. If the inquisitor is dalish and clan Lavellan has been lost, the inquisitor has the option to call the two of them a new clan.
 

OTHER


"Some days I don't care much for the Inquisitor, you know? They make tough choices, and I don't always like what they pick."
"'...did you forget who you were speaking to?"
"You're not the Inquisitor. Not just, anyway. You're people. If you weren't, you wouldn't be here talking to me."

  • A dalish inquisitor can ask Chaya to serve as an agent watching over Clan Lavellan. This makes her inaccessible as a party member, though it also guarantees success on Clan Lavellan's mission chain (and reopens it, if the player previously failed on the first step), regardless of the option picked.
  • A non-dalish inquisitor can ask Chaya to serve as the Inquisition's representative to the dalish. This makes her inaccessible as a party member but unlocks the Lavellan missions for non-dalish inquisitors.
  • Chaya will offer to replace the inquisitor's vallaslin if it is taken by Solas. If the inquisitor explains to her what the vallaslin truly are, she will instead offer to try to draw something else for them, unlocking alternate tattoo options.
  • Her grave marker in the fade reads 'Forgetting'.

ashesandboneyards: but she's up to no good. (Default)
Ideally I'd usually prefer to play Chaya as a companion, though since it's asking a lot to want people to play with pure OCs I'm happy to say she's an inquisitor if that's easier. I'll add more info later!

Inquisitor’s Name:
Chaya (pronounced KAY-ya) Lavellan

Alternate Name?: Chaya of Clan Suvahl

Race, Class, & Specialization: Elf mage, necromancer.

Varric’s Nickname for them: ‘Acorn’

Default Tarot Card: Seven of Swords

How they are recruited: If the inquisitor chooses the mages, she joins with them. If they go with the templars, she arrives at haven afterwards, having left Redcliffe before things got out of hand.

Where they are in Skyhold: The forge, by that giant hole in the wall/window.

Things they Generally Approve of: History/arcane knowledge responses when she’s in the party. Responses that prioritise the wellbeing of people. Pro-circle/templar responses that focus on mage safety. Responses that indicate the inquisitor is remembering to keep track of thier own wellbeing. Well-drinking.

Things they Generally Disapprove of: Disapproves of a dalish inquisitor picking ‘yes dalish are wrong’ dialogue choices to placate other characters (slightly disapproves normally, disapproves more if the inquisitor has previously expressed pro-dalish views to her). Disapproves of every optional dragon-killing after the first, though if she wasn’t in the party she can be told that the dragon started it to fix this. Vindictive or unkind responses to anyone when she’s in the party.

Mages, Templars, Other?: Incredibly idealised view of the templars. Pro-circles, with the slight issue that she doesn’t know much about circles at all.

Romanceable?: Bisexual. Humans at a disadvantage due to her natural wariness of them.

Small side mission: Taking rubbings of carvings in ruins.

Cole’s reflection on their thoughts: Ashes in the mouth. They beg her to spit them out, work them into something beautiful enough to undo generations of hurting, but you can’t do that with ashes.

All full of bones. Other people's bones, not her own.

Soles of dirt and moss and hardened skin. Not enough against cold stone. Mustn’t beg the shems for their shoes. Mustn’t. Can’t. Never again will we submit. Not even to frostbitten toes.

(If romanced)
She doesn’t dare speak of you. Words are for ashes, might make you ashes as well. Too dull, dry, distant to use on something so real. So bright.

Profile

ashesandboneyards: but she's up to no good. (Default)
Chaya Suvahl

November 2015

S M T W T F S
1234567
8910 11121314
1516 17 18192021
22232425262728
2930     

Syndicate

RSS Atom

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Apr. 8th, 2026 11:10 pm
Powered by Dreamwidth Studios